ARM Public proposal · dates and prices still to be confirmed

Venha Conhecer a Armênia — Designing a discovery experience

A digital experience made to turn a little-known destination into a journey of discovery.

  • Product B2C · Travel · Experience
  • Role Product Designer & AI Builder · with Diego Sabino
  • Timeline Since Jul 2026
  • Stack Visual direction with AI
  • Context Artsakh Expeditions (via OCTI, my studio)

A trip proposal live, with a pre-booking that charges nothing

Open product

ARMThe journey

From desire to a pre-booking, without promising what is not confirmed.

Artsakh Expeditions: Opening

Screens of the live proposal (Sep 2026). The scenes with travelers are illustrations made with AI, labeled on the site itself.

Context

Artsakh Expeditions proposes cultural trips to Armenia in small groups, through Yerevan, Khor Virap, the Areni wine region, and Noravank monastery. For much of the Brazilian public, it is an unfamiliar destination.

Problem

How do you sell a destination the person may not yet know they want to visit — and do that before dates, prices, and services are defined?

My role

Together with Diego Sabino, through my studio OCTI: strategy, UX, UI, visual direction with AI, and development.

Decisions

Organize the itinerary into chapters, not days, making it clear that the chapters are not contracted days. A pre-booking that charges nothing and only collects preferences. Accessibility notes on each experience. Scenes with travelers generated by AI, always labeled, next to real photographs and the sources. An FAQ that answers clearly what is not defined yet.

Solution & artifacts

Screens and project details.

Before selling the trip, sell the discovery

The experience organizes the destination into five chapters — Yerevan, Khor Virap, Areni, Noravank, and the table — so the person can imagine the trip before it has dates and a price. And it says, at each point, what will still be defined: the transparency is part of the product, not of the footer.

  • Discovery — an unfamiliar destination presented as a story, chapter by chapter.
  • Culture — heritage, wine, and gastronomy connected by the same intention.
  • Experience — a pre-booking that collects preferences, with no charge and no confirmed seat.

Desire, context, and trust

  1. Desire
    • AI scenes, labeled
    • inspirational chapters
    • moments of the trip

    Decision: picturing yourself there

  2. Context
    • history and heritage
    • wine in Areni
    • the table and hospitality

    Decision: understanding why each place matters

  3. Trust
    • accessibility notes
    • services still to be confirmed
    • a pre-booking that charges nothing
    • FAQ

    Decision: desire without a false promise

What we discarded

Problem

How do you sell a destination the person may not yet know they want to visit — and do that before dates, prices, and services are defined?

Discarded

Selling a closed package — days, prices, and services — before they were confirmed, and using AI-generated images without saying they are illustrations.

Chosen

Organize the itinerary into chapters, not days, making it clear that the chapters are not contracted days. A pre-booking that charges nothing and only collects preferences. Accessibility notes on each experience. Scenes with travelers generated by AI, always labeled, next to real photographs and the sources. An FAQ that answers clearly what is not defined yet.

Qualitative result

Armenia presented as cultural, gastronomic, and historical experiences, with transparency about what is not confirmed yet.

Tensions

  • Desire × transparency
  • Inspiration × information
  • An AI image × trust

Impact

An experience that presents Armenia as a set of cultural, gastronomic, and historical experiences, and is transparent about what is not confirmed yet. No commercial results published.

What I learned

In travel products, the design work often starts before the intention to buy: it starts by creating desire and context.

Related

RRContact

Let's talk.

Tell me the context — the message comes straight to me.

What should we talk about?

Context, the problem, and a timeline, if you have one.

Prefer email? contato@romulo.art.br